Embodied AI Architect - Multi-Agent Architecture Plan
Date: 2025-11-02
Overview
Section titled “Overview”This document outlines the core architecture for the Embodied AI Architect design system. The system’s value proposition is to analyze Embodied AI models and provide performance and energy consumption benchmarks across different hardware architectures (CPU/DSP, GPU, TPU, DPU, KPU).
Design Goals
Section titled “Design Goals”- Accept Python prototype models (PyTorch, TensorFlow, etc.)
- Evaluate performance, accuracy, reliability, and robustness
- Generate optimized C++/Rust production implementations
- Benchmark across multiple hardware targets
- Provide cost-benefit analysis for deployment decisions
Proposed Multi-Agent Architecture
Section titled “Proposed Multi-Agent Architecture”Hierarchical Orchestration Pattern
Section titled “Hierarchical Orchestration Pattern”The system uses a hierarchical orchestration architecture with specialized agent roles coordinated by a central orchestrator.
Core Agent Types
Section titled “Core Agent Types”1. Orchestrator Agent (Control Layer)
Section titled “1. Orchestrator Agent (Control Layer)”Responsibilities:
- Entry point for the system
- Manages workflow state machine
- Coordinates agent interactions
- Handles user queries and feedback
- Makes high-level decisions about optimization strategies
2. Model Analysis Agent
Section titled “2. Model Analysis Agent”Responsibilities:
- Parses DNN architectures (PyTorch, TensorFlow, ONNX, etc.)
- Extracts computational graph, layer types, parameter counts
- Identifies memory requirements and compute patterns
- Detects model family (CNN, Transformer, RNN, hybrid)
- Profiles model characteristics (depth, width, sparsity)
Output: Model Intermediate Representation (IR)
3. Hardware Profile Agent
Section titled “3. Hardware Profile Agent”Responsibilities:
- Maintains knowledge base of hardware capabilities:
- CPU/DSP: SIMD widths, cache hierarchies, instruction sets
- GPU: CUDA cores, memory bandwidth, tensor cores
- TPU: systolic array dimensions, quantization support
- DPU: dataflow architectures, streaming capabilities
- KPU: specialized AI accelerator characteristics
- Suggests optimal hardware-model pairings
- Estimates theoretical performance bounds
Output: Target hardware recommendations with rationale
4. Code Transformation Agents (per language/target)
Section titled “4. Code Transformation Agents (per language/target)”Subtypes:
- Python Optimizer Agent: Optimizes Python prototype (vectorization, JIT, etc.)
- C++ Transpiler Agent: Python → C++ with optimization passes
- Rust Transpiler Agent: Python → Rust with safety guarantees
- Target-Specific Compiler Agents: Generate optimized code for each hardware (CUDA, Metal, OpenCL, vendor SDKs)
Output: Optimized source code for target platform
5. Deployment Agent
Section titled “5. Deployment Agent”Responsibilities:
- Handles hardware provisioning (cloud, edge, simulation)
- Manages runtime environments and dependencies
- Configures hardware-specific settings (clock speeds, power modes)
- Handles containerization/virtualization
Output: Running instance on target hardware
6. Benchmark & Profiling Agent
Section titled “6. Benchmark & Profiling Agent”Responsibilities:
- Runs standardized performance tests
- Measures latency, throughput, memory usage
- Monitors energy consumption (via hardware counters, external meters)
- Collects thermal data
- Generates performance profiles (hotspots, bottlenecks)
Output: Performance metrics dataset
7. Validation & Verification Agent
Section titled “7. Validation & Verification Agent”Responsibilities:
- Accuracy: Compares outputs against golden reference
- Reliability: Stress tests, fault injection, edge cases
- Robustness: Adversarial inputs, distribution shifts
- Ensures numerical consistency across platforms
- Validates safety properties for production systems
Output: Correctness and robustness metrics
8. Report Synthesis Agent
Section titled “8. Report Synthesis Agent”Responsibilities:
- Aggregates metrics across all hardware targets
- Generates comparison matrices (performance vs. energy vs. cost)
- Creates visualizations (Pareto frontiers, heatmaps)
- Provides actionable recommendations
- Estimates TCO (Total Cost of Ownership)
Output: Comparative analysis report
Agent Interaction Pattern
Section titled “Agent Interaction Pattern”User Request ↓Orchestrator Agent ↓ ├─→ Model Analysis Agent ─→ [Model IR] ↓ ↓ ├─→ Hardware Profile Agent ─→ [Target Recommendations] ↓ ↓ └─→ [For each target hardware] ─→ ↓ ├─→ Code Transformation Agent ─→ [Optimized Code] ↓ ├─→ Deployment Agent ─→ [Running Instance] ↓ ├─→ Benchmark Agent ─→ [Performance Metrics] ↓ └─→ Validation Agent ─→ [Correctness Metrics] ↓Report Synthesis Agent ─→ [Comparative Analysis] ↓User Feedback LoopKey Design Principles
Section titled “Key Design Principles”1. Intermediate Representation (IR)
Section titled “1. Intermediate Representation (IR)”- Use a common IR (e.g., MLIR, ONNX, or custom) as lingua franca
- Allows model-agnostic analysis and transformation
- Enables progressive lowering to hardware-specific representations
2. Agent Communication Protocol
Section titled “2. Agent Communication Protocol”- Message-passing architecture with well-defined schemas
- Each agent exposes capabilities and requirements
- Async execution with checkpointing for long-running tasks
3. Extensibility
Section titled “3. Extensibility”- Plugin architecture for new hardware targets
- Agent registry for dynamic capability discovery
- Versioned APIs for agent interactions
4. Human-in-the-Loop
Section titled “4. Human-in-the-Loop”- Orchestrator can query user for disambiguation
- Interactive exploration of trade-off spaces
- Override mechanisms for expert users
5. Reproducibility
Section titled “5. Reproducibility”- Capture full provenance (code versions, hardware configs, random seeds)
- Containerized environments for consistency
- Artifact storage for all intermediate results
Suggested Technology Stack
Section titled “Suggested Technology Stack”Agent Framework:
- LangGraph, AutoGen, or CrewAI for agent orchestration
Model IR:
- MLIR/ONNX for intermediate representation
Compilers:
- TVM/XLA for multi-hardware code generation
Profiling:
- PyTorch Profiler, NVIDIA Nsight, Intel VTune
- Custom energy monitors
Database:
- PostgreSQL for metrics storage
- Time-series DB for profiling data
API:
- FastAPI for external interfaces
Containerization:
- Docker/Podman for deployment environments
Example Workflow
Section titled “Example Workflow”# User submits an Embodied AI modelrequest = { "model": "path/to/pytorch_model.pt", "task": "object_detection", "targets": ["cpu", "gpu", "tpu", "edge_tpu"], "constraints": { "max_latency_ms": 100, "max_power_watts": 15 }}
# Orchestrator initiates pipelineorchestrator.process(request) → model_analyzer.analyze() → hardware_profiler.recommend_targets() → [parallel execution across targets] → transpiler.optimize_for_target() → deployer.deploy() → benchmarker.profile() → validator.verify() → report_synthesizer.generate_comparison()
# Output{ "recommendations": [ { "hardware": "NVIDIA Jetson AGX", "latency_ms": 45, "power_watts": 12, "accuracy": 0.94, "cost_per_inference": 0.0001 }, # ... more recommendations ], "optimal_choice": "NVIDIA Jetson AGX", "tradeoffs": "Pareto frontier chart"}Next Steps
Section titled “Next Steps”- Define detailed agent interfaces and message schemas
- Select specific agent orchestration framework
- Implement Model Analysis Agent (Python prototype)
- Create Hardware Profile knowledge base
- Build basic Orchestrator with simple workflow
- Develop benchmark harness for initial hardware targets
- Create Report Synthesis templates
Open Questions
Section titled “Open Questions”- Which agent framework best suits our needs? (LangGraph vs AutoGen vs CrewAI)
- Should we use ONNX or MLIR as primary IR?
- What’s the minimum viable set of hardware targets for initial release?
- How do we handle proprietary hardware SDKs and access?
- What level of human-in-the-loop interaction is optimal?